Ask your tutors what the design process is, and most will describe a list of tasks: site analysis, precedents, concept, development, final drawings. That's a schedule, not a process. The truth is that most tutors and professionals know very little about the real design process, and even fewer know how to teach it.
Tasks are not a process
Most people mistake "design process" for the sequence of tasks used to produce deliverables. The real design process is how you get from nothing to a strong idea, and from that idea to a powerful outcome. Real designers own their process. They might not be able to explain it, but they know it instinctively.
Why it isn't taught
You can't teach what you can't define, and even design professors struggle to define design process. Most teachers aren't practising designers. And even if they are, they might not have stepped outside the field, led a team, or learnt how to teach. So you're told to "trust the process", and left to work out what the process is on your own.
What changes when you learn it
When you understand your own design process, you stop guessing. You produce better work in less time, you know why a design is strong or weak, and you can do it again on the next project.
How we teach it
Spatial Thinking was built to teach the design process directly, as something you can learn and practise, not something you're expected to absorb. The free first lesson introduces how we think about it.
Next step: Read Observe > Abstract > Translate, or work on your own project with Student Coaching.
